Basketball Betting Terms Explained: Moneyline, Spread and Totals

Plain guide to basketball betting terms: moneyline, point spread, totals, quarter and half markets, props, push and void, with a worked example for each term.

Published 10 November 2026Updated 10 November 20267 min readLast checked: 10 November 2026

Basketball is popular in the Balkans, from the EuroLeague and the ABA League to the NBA. The betting coupon can look confusing at first. This guide explains the common terms in plain words. Every term has a made-up example with "Team A vs Team B". It is general education. It is not a tip, and it does not promise any win.

Overtime first: the rule behind many markets

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Basketball has no draw. If the score is level after four quarters (40 minutes in FIBA games, 48 in the NBA), the teams play extra periods of five minutes until one side is ahead. For most main markets, overtime counts. That means the moneyline, the point spread and the total points normally include overtime points.

Some markets do not include it. Quarter and first-half markets cover only that part of the game. A three-way "1X2" market usually covers the normal playing time only, so a level score after 40 minutes means X wins, even if overtime follows. Some Balkan coupons show only 1 and 2 for basketball, and others show 1X2. Rules differ by bookmaker. Always open the rules of the market before you bet and look for the words "including overtime" or "regular time". We could not check every bookmaker's rules, so do not rely on this guide for that point.

Moneyline (winner, 1 and 2)

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On the coupon:
"Winner", "Match winner", "Moneyline", or just 1 and 2.
Meaning:
you pick which team wins the game. The margin does not matter.
Example:
Team A vs Team B ends 82:80. A bet on Team A wins. A bet on Team B loses. If it is 78:78 after 40 minutes and Team B wins the overtime 90:88, a bet on Team B wins on a market that includes overtime.

Point spread (handicap)

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On the coupon:
"Handicap", "Spread", "Point spread", or "Asian handicap".
Meaning:
the bookmaker gives one team a head start in points to make the game more even. The stronger team gets a minus number. The weaker team gets a plus number. You add the number to that team's final score and then compare.
Example:
Team A -6.5 and Team B +6.5.
  • Team A wins 90:80 (margin 10). Team A covers, because 90 minus 6.5 is 83.5, which is more than 80.
  • Team A wins 86:80 (margin 6). Team B covers, because 86 minus 6.5 is 79.5, which is less than 80.
  • Team A wins 87:80 (margin 7). Team A covers, because 87 minus 6.5 is 80.5.
  • Team B wins 84:82. Team B covers, as it won outright.

Team A must win by 7 or more. Team B covers if it wins or loses by 6 or fewer. The half point means the bet always has a winner. With a whole-number line, like Team A -6, a win by exactly 6 is a "push", see below.

Totals (over and under)

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On the coupon:
"Total", "Over/Under", "Total points".
Meaning:
you bet on the sum of both teams' points, not on who wins.
Example:
the line is over/under 165.5 points.
  • Team A vs Team B ends 88:80. The total is 168. Over wins.
  • It ends 84:80. The total is 164. Under wins.
  • If overtime is played, its points count in most markets. A 78:78 game that ends 90:88 after overtime has a total of 178, which is over.

With a whole-number line, such as 165, a total of exactly 165 is a push.

First half, second half and quarter markets

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On the coupon:
"1st half", "2nd half", "1st quarter", "Q1", "Q2", and so on.
Meaning:
the same bets (winner, handicap, total) but only for part of the game. These parts usually do not include overtime. Check the rules for the second half, because some bookmakers do include overtime there.
Example:
Team A leads 45:40 at half time. A first-half bet on Team A wins. In the first quarter it is 22:19, so the quarter total is 41. Over 40.5 for that quarter wins.

Team totals

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On the coupon:
"Team total", "Team A over/under".
Meaning:
you bet on the points of one team only.
Example:
Team A over 83.5 points. Team A wins 86:80. Team A scored 86, so over wins. Team B's score does not matter.

Winning margin ranges

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On the coupon:
"Winning margin", "Margin of victory", with groups like 1 to 5, 6 to 10, 11 to 15.
Meaning:
you pick which team wins and by how many points. This is harder to hit, so the odds are higher.
Example:
Team A wins 92:83. The margin is 9, so "Team A by 6 to 10" wins. "Team A by 1 to 5" loses.

Player props

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A player prop is a bet on one player's numbers, such as points, rebounds or assists. Example: Player X over 18.5 points. If he scores 19, the bet wins. The risk is that the player does not play. Many bookmakers void the bet if the player does not take part, but some do not. Read the rule before you bet.

Push and void

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  • Push: the result lands exactly on a whole-number line. Example: Team A -6 and Team A wins by exactly 6. Nobody wins. Most bookmakers return the stake, but a few treat it differently, so check.
  • Void: the bet is cancelled and the stake is returned. This can happen when a player does not play, or when a game is not played in time.

Odds of about 1.90 on both sides

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Spread and total lines often show odds near 1.90 on both sides. The chance behind 1.90 is about 52.6 percent (1 divided by 1.90). Two sides add up to about 105.3 percent. The extra 5.3 percent is the bookmaker's margin. See Betting odds explained for how this works.

Live betting

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Live (in-play) betting means betting while the game is on. Odds and lines change quickly with the score. It is fast, so it is easy to bet more than you planned.

If a game is postponed

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Rules differ by bookmaker. A common rule is that bets are void if the game is not played within a set time, even if it is moved to a new date. The time limit differs by bookmaker. If a game starts and stops, some bookmakers settle on the score at that moment. Read the house rules.

In short

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  1. Basketball has no draw. Overtime usually counts in the main markets, but usually not in quarters, the first half or a three-way market. Always check the rules.
  2. Moneyline: pick the winner. Spread: the winner after a points head start. Totals: both teams' points added up.
  3. A half point (like 6.5 or 165.5) means no push. A whole number can give a push.
  4. A push or a void normally returns your stake.
  5. Odds of 1.90 on both sides still include the bookmaker's margin.
  6. Check the rules for overtime, absent players and postponed games every time.

Play with care

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Gambling is for adults aged 18 and over. It is entertainment, not a way to earn money, and it can be addictive. Play only with money you can afford to lose. Set a deposit limit and a time limit before you start, and stop when you reach them. If gambling stops being fun, talk to someone you trust. Gambling rules and what is allowed differ by country. Check the law where you live before you play. This guide is general information, not legal advice.

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